id author title date pages extension mime words sentences flesch summary cache txt work_e6td4igoavconayt3iw5mwxlsi David Jurgens It's All Fun and Games until Someone Annotates: Video Games with a Purpose for Linguistic Annotation 2014 16 .pdf application/pdf 9090 699 65 from WordNet senses to images, and a second game that performs Word Sense Disambiguation. Furthermore, because games may appeal to a different group of people than crowdsourcing, they provide a complementary channel for attracting new annotators. The first video game, Puzzle Racer, produces a mapping between images and quality to those of experts and at a cost reduction from gathering the same annotations via crowdsourcing; with the second game we show that video resources produced by the games: (1) an image library mapped to noun, verb, and adjective WordNet senses, consisting of 19,073 images across 443 In contrast, our Puzzle Racer game is purely visual and does not require players to read definitions, instead showing picture examples, increasing its video game-like quality. for enabling engaging NLP games: image representations of concepts, specifically WordNet senses. Experiment 1 measures differences in the quality of the three top-ranked images produced by Puzzle Racer and CrowdFlower for each sense. ./cache/work_e6td4igoavconayt3iw5mwxlsi.pdf ./txt/work_e6td4igoavconayt3iw5mwxlsi.txt