id author title date pages extension mime words sentences flesch summary cache txt cord-333959-8ermzrmr Gao, Zan Virtual Reality Exercise as a Coping Strategy for Health and Wellness Promotion in Older Adults during the COVID-19 Pandemic 2020-06-25 .txt text/plain 5567 228 42 Particularly affected are older adults (i.e., those aged ≥ 65 years) who are at elevated risk for various adverse health outcomes, including declines in motor ability and physical activity (PA) participation, increased obesity, impaired cognition, and various psychological disorders. This generation has higher rates of chronic disease and disability compared to any other generation [8] , and studies have shown that the four most common poor health conditions seen in older adults are decreased motor ability, increased obesity, impaired cognition, and psychological disorders, which lead to a lower quality of life [9, 10] . For example, a home-based VR intervention, which used an Xbox 360 gaming console and Your Shape Fitness Evolved software and consisted of Tai Chi and Yoga exercise programs, indicated positive effects of VR exercise on older adults' motor ability outcomes, such as hip muscle strength and balance control [22] . ./cache/cord-333959-8ermzrmr.txt ./txt/cord-333959-8ermzrmr.txt