id author title date pages extension mime words sentences flesch summary cache txt work_733qb624cfhqlm2bth2ptsxw7u Manuel van der Veen Crossroads of seeing: about layers in painting and superimposition in Augmented Reality 2020 12 .pdf application/pdf 8884 641 62 in AR with traditional procedures, like 'trompe-l'œil' and the so-called 'velo', to distinguish between what remains classic Keywords Augmented Reality · (Digital) layering · Stack · Superimposition · Transparency · Trompe-l'œil · Velo (veil) our way of seeing by registering digital images and objects In 'trompe-l'œil' and AR, the three levels of image perception collapse: the environment seems to If the 'velo' is understood as a material layer, then new possibilities show up: first, one may use the layer, that makes 'trompe-l'œils' as objects so believable Ultimately, this layer is superimposed with information, pictures and objects relating to what the layers of these stack could be bundled between the operation of translation and the function of structuring. glass as a carrier of information and as a transparent layer Crossroads of seeing: about layers in painting and superimposition in Augmented Reality Crossroads of seeing: about layers in painting and superimposition in Augmented Reality ./cache/work_733qb624cfhqlm2bth2ptsxw7u.pdf ./txt/work_733qb624cfhqlm2bth2ptsxw7u.txt