Affective Realism of Animated Films in the Development of Simulation-Based Tutoring Systems | Semantic Scholar Skip to search formSkip to main content> Semantic Scholar's Logo Search Sign InCreate Free Account You are currently offline. Some features of the site may not work correctly. DOI:10.4018/jdet.2013040105 Corpus ID: 10544830Affective Realism of Animated Films in the Development of Simulation-Based Tutoring Systems @article{Ekanayake2013AffectiveRO, title={Affective Realism of Animated Films in the Development of Simulation-Based Tutoring Systems}, author={H. Ekanayake and U. Fors and R. Ramberg and T. Ziemke and P. Backlund and K. Hewagamage}, journal={Int. J. Distance Educ. Technol.}, year={2013}, volume={11}, pages={96-109} } H. Ekanayake, U. Fors, +3 authors K. Hewagamage Published 2013 Psychology, Computer Science Int. J. Distance Educ. Technol. This paper presents a study focused on comparing real actors based scenarios and animated characters based scenarios with respect to their similarity in evoking psychophysiological activity for certain events by measuring galvanic skin response GSR. In the experiment, one group n=11 watched the real actors' film whereas another group n=7 watched the animated film, which had the same story and dialogue as the real actors' film. The results have shown that there is no significant difference in… Expand View via Publisher igi-global.com Save to Library Create Alert Cite Launch Research Feed Share This Paper 1 Citations View All Topics from this paper Simulation Conductance (graph) Galvanic isolation One Citation Citation Type Citation Type All Types Cites Results Cites Methods Cites Background Has PDF Publication Type Author More Filters More Filters Filters Sort by Relevance Sort by Most Influenced Papers Sort by Citation Count Sort by Recency Cyberball3D+: A 3D Serious Game for fMRI Investigating Social Exclusion and Empathy Evangelia Mavromihelaki, J. Eccles, +4 authors K. Mania Computer Science 2014 6th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES) 2014 5 PDF Save Alert Research Feed References SHOWING 1-10 OF 30 REFERENCES SORT BYRelevance Most Influenced Papers Recency Affective game engines: motivation and requirements E. Hudlicka Computer Science FDG 2009 104 PDF Save Alert Research Feed Affective Learning — A Manifesto Rosalind W. Picard, S. Papert, +7 authors C. Strohecker Computer Science 2004 479 PDF Save Alert Research Feed A general framework for digital game-based training systems A. Brennecke Computer Science 2009 19 PDF View 1 excerpt, references background Save Alert Research Feed Determining the Psychological Involvement in Multimedia Interactions H. Ekanayake, D. Karunarathna, K. Hewagamage Computer Science 2009 3 PDF Save Alert Research Feed Entertainment modeling through physiology in physical play Georgios N. Yannakakis, J. Hallam Computer Science Int. J. Hum. Comput. Stud. 2008 123 View 1 excerpt Save Alert Research Feed Realistic versus Schematic Interactive Visualizations for Learning Surveying Practices: A Comparative Study H. Dib, N. Adamo-Villani, Stephen Garver Computer Science Int. J. Inf. Commun. Technol. Educ. 2014 4 PDF Save Alert Research Feed Intelligent Biofeedback using an Immersive Competitive Environment Daniel R. Bersak, G. McDarby, D. McDonnell, B. McDonald, Rahul Karkun Computer Science 2001 119 PDF Save Alert Research Feed Affective Videogames and Modes of Affective Gaming: Assist Me, Challenge Me, Emote Me (ACE) K. Gilleade, A. Dix, J. Allanson Computer Science DiGRA Conference 2005 248 PDF Save Alert Research Feed Games for traffic education: An experimental study of a game-based driving simulator P. Backlund, Henrik Engström, M. Johannesson, Mikael Lebram Engineering 2010 49 View 1 excerpt, references background Save Alert Research Feed Emote toWin: Affective Interactions with a Computer Game Agent J. Kim, N. Bee, J. Wagner, E. André Computer Science GI Jahrestagung 2004 32 PDF Save Alert Research Feed ... 1 2 3 ... Related Papers Abstract Topics 1 Citations 30 References Related Papers Stay Connected With Semantic Scholar Sign Up About Semantic Scholar Semantic Scholar is a free, AI-powered research tool for scientific literature, based at the Allen Institute for AI. Learn More → Resources DatasetsSupp.aiAPIOpen Corpus Organization About UsResearchPublishing PartnersData Partners   FAQContact Proudly built by AI2 with the help of our Collaborators Terms of Service•Privacy Policy The Allen Institute for AI By clicking accept or continuing to use the site, you agree to the terms outlined in our Privacy Policy, Terms of Service, and Dataset License ACCEPT & CONTINUE