id author title date pages extension mime words sentences flesch summary cache txt work_hohzbmua2ng3tm567dlsofssi4 Morris S.Y. Jong Harnessing Computer Games in Education 2008 9 .pdf application/pdf 4102 357 58 Besides the ability of making learning more interesting, educators and researchers have been How to employ games for constructivist learning and teaching has become an attention in the field of education and game design This article gives an introduction to game-based learning. games' intrinsic educational traits from the motivational, cognitive and socio-cultural perspectives, we also review two recent foci of game-based learning. treat game-based learning as a topic of serious research in the field of education. on game-based learning strategies. game-playing motives to facilitate learning has been a significant research focus of game-based learning (Squire, 2003; games' intrinsic traits that promote learning in a constructivist fashion from the Compared to those traditional approaches, game-based learning game-based situated learning paradigm in Pedagogy for Game-Based Learning in the process of game-based learning does Phase 2 (Game-based Learning) educational game developed which is based evaluation of game-based learning within learning in games and designing educational ./cache/work_hohzbmua2ng3tm567dlsofssi4.pdf ./txt/work_hohzbmua2ng3tm567dlsofssi4.txt