SpeakingWithStudents_Webtext Speaking  with  Students: Profiles  in  Digital  Pedagogy by  Virginia  Kuhn,  with  DJ  Johnson  and  David  Lopez University  of  Southern  California Institute  for  Multimedia  Literacy Published  in  Kairos:  A  Journal  of    Rhetoric,  Technology,  and  Pedagogy Issue  14.2  Spring,  2010 http://kairos.technorhetoric.net/14.2/interviews/kuhn/index.html Introduction The  Honors  in  Multimedia  Scholarship  Program Founded  in  1998,  the  Institute  for  Multimedia  Literacy   (IML)  is  an  organized  research  unit  dedicated  to  devel-­ oping  educational  programs  and  conducting  research  on   the  changing  nature  of  literacy  in  a  networked  culture.   Although  its  institutional  home  is  the  School  of  Cinematic   Arts,  the  IML  supports  faculty  research  and  curricula  that   seek  to  transform  the  nature  of  scholarship  within  the   disciplines.  The  Honors  in  Multimedia  Scholarship   program  is  an  university-­wide  undergraduate  program   located  at  the  IML;;  it  received  official  sanction  and  began   enrolling  its  first  cohort  in  Fall  2004,  basing  the  curricu-­ lum  on  the  previous  six  years  of  experience  deploying   multimedia  scholarship  in  courses  across  the  USC   campus.  The  Honors  program  was  the  first  of  several   academic  programs  launched  by  the  IML. In  2006,  the  IML,  in  collaboration  with  USC’s  College  of   Letters,  Arts  and  Sciences,  created  the  Multimedia  in  the   Core  Program  which  unites  General  Education  courses   with  multimedia  labs,  offering  all  USC  students  the   opportunity  to  explore  new  forms  of  scholarly  expres-­ sion.  The  following  year,  the  Multimedia  Across  the   College  Program  was  created;;  here,  upper  division   courses  are  paired  with  multimedia  instruction,  allowing   students  to  investigate  media-­based  forms  of  scholarly   research  and  production.  This  year  (2009),  the  IML's   Minor  in  Digital  Studies  was  approved  which  expanded   the  course  offering  further.  IML  courses  now  include   everything  from  photo-­essays  to  Web-­based  documenta-­ ries,  from  interactive  videos  to  sophisticated  Web  sites,   and  from  kinetic  typography  to  3-­D  visualizations.  All  IML   courses  include  a  hands-­on  lab  component,  in  addition   to  a  theoretical  foundation  borne  of  critical  studies,   semiotics,  cinema  studies,  composition  and  rhetorical   theory. Like  all  IML  academic  programs,  the  Honors  program  is   both  reactive  and  proactive  in  relation  to  digital  technolo-­ gies  for  expression  and  communication.  That  is  to  say,   while  the  idea  is  to  identify  and  engage  new  media  and   the  emerging  practices  they  engender,  the  program  is   explicitly  designed  to  be  transformative  in  that  it  hopes  to   teach  a  new  generation  of  scholars  to  enhance  tradi-­ tional  academic  practices  through  multimedia.  The   Honors  program  stands  apart  from  other  IML  programs,   however,  in  that  its  goal  is  advanced  digital  literacy.  As   such,  the  program  culminates  in  the  creation  of  a   media-­rich,  digital  thesis  project.  Honors  cohorts  are   small  (15-­25  students  per  year)  and  they  are  well   supported  both  technologically  and  conceptually.   Students  take  IML440  and  IML444  during  their  senior   year,  where  they  plan  and  execute  these  projects  which   are  grounded  in  their  disciplinary  major.  Each  student   has  two  faculty  advisors,  one  from  the  IML,  and  one  from   their  major  and  this  ensures  the  type  of  student-­faculty   interaction  that  aids  their  scholarship,  and  allows  us  to   be  pedagogically  responsive. The  Multimedia  Thesis The  first  Honors  cohort  completed  their  thesis  projects  in   2008  and  the  second  in  2009;;  the  planning  and  execu-­ tion  of  these  projects  is  the  topic  of  these  student   profiles.  The  students  featured  here  are  mainly  from  the   inaugural  class,  and  graduated  with  the  Honors  designa-­ tion  in  2008  (they  are  filmed  against  a  green  back-­ ground).  There  are  also  two  students  from  the  2009   cohort  (they  are  pictured  against  blue-­gray  draping).  One   of  the  greatest  challenges  of  creating  these  projects  is   that  there  are  few  models  for  scholarly  multimedia.   Born-­digital  work  requires  us  to  consider  the  ability  to   explore  issues  with  the  sort  of  depth  that  comes  from   deploying  the  registers  of  text,  image  and  interactivity,   while  it  also  has  the  potential  to  involve  the   reader/viewer  in  unprecedented  ways.  As  scholars  (both   1 teachers  and  students),  we  must  ask  ourselves  what  we   can  do  with  digital  media  that  we  could  not  do  otherwise,   but  we  must  also  avoid  uncritically  adopting  the  conven-­ tions  of  commercial  or  entertainment  media. Since  the  goal  of  the  Honors  program  is  to  be  both   academic  and  innovative,  we  did  not  want  to  impose   generic  conventions  on  the  projects  students  might   create,  feeling  that  this  might  limit  them.    At  the  same   time,  we  needed  to  be  sure  we  retained  the  type  of  rigor   appropriate  to  academic  endeavors.  Thus,  the  thesis   parameters,  conceived  by  the  planning  team,  and   updated  by  its  program  directors  (Steve  Anderson,  from   2004  to  2006,  and  Virginia  Kuhn  from  2007  to  the   present),  provide  a  way  to  ensure  standards,  while   encouraging  transformation  and  enhancement  of  schol-­ arship  in  light  of  emergent  technologies.  These  param-­ eters  are  presented  and  discussed  throughout  the   process  of  planning  and  executing  their  projects  and,  in   this  way,  students  gain  the  ability  to  articulate  and  defend   the  choices  made  in  their  work. Speaking  with  Students:  The  Webtext   This  webtext  features  students  discussing  their  work.   This  reflective  aspect  is  valuable  on  many  levels,  and   documenting  and  sharing  such  reflection  in  this  webext  is   equally  vital.  Here's  why: Media  Variety The  digital  archive  able  to  house  projects  that  cross   numerous  platforms  does  not  exist.  These  projects  run   the  gamut  from  3D  environments  built  in  the  virtual  world   of  Second  Life,  to  the  weighty  files  of  a  Korsakow  filmic   database,  to  animated  Flash-­based  webtexts,  to  sophisti-­ cated  Sophie  projects.  Storing  numerous  file  types  in  an   online  archive  requires  conversion  into  some  uniform   format  which  will  limit  functionality.  Perhaps  more   profoundly  though,  the  rise  of  social  networking  stimu-­ lates  a  sense  of  collaborative  dynamism  —  we  want   reader  feedback,  user  input,  and  viewer-­generated   content  that  extends  and  reinforces  our  efforts.  And  while   this  impulse  may  merely  highlight  the  fact  that  academic   work  is  always  part  of  a  larger  conversation,  the  respon-­ sibility  for  maintaining  the  dynamic  portion  of  digital  work   is  problematic.  Standards  are  difficult  to  establish  since   applications  are  perpetually  evolving.  Further,  many   digital  objects  will  have  several  iterations  depending  on how  a  viewer  might  access  them,  particularly  with  new   mobile  content  which  requires  a  different  sort  of  optimi-­ zation  than,  say,  a  standard  webtext. Application  Obsolescence With  no  standards  for  maintenance,  old  applications  will   not  run  in  just  a  few  short  years,  making  archiving  whole   projects  increasingly  untenable  (even  as  algorithms  that   revert  to  earlier  operating  systems  are  gaining  some   ground).  These  videos  offer  insight  into  the  process  as   much  as  the  product.  UCLA's  Howard  Besser  suggests   that  archivists  must  shift  their  mindset  from  saving   completed  works  to  asset  management.    Given  the   demand  for  ancillary  materials  (outtakes,  scripts,  story-­ boards),  Besser  suggests  archivists  should  focus  on   "saving  a  side  body  of  materials  that  contextualize  a   work"  (14).  For  our  purposes,  capturing  a  snapshot  of   student  work  while  they  contextualize  it  makes  complete   sense  —  the  video  format  is  fairly  stable  and  self-­ contained.  Moreover,  institutionalized  curricula  cannot   hope  to  keep  up  with  the  rapidly  evolving  applications   that  arise  in  the  Web  2.0  world  and  so  we  must  teach   students  how  to  learn  rather  than  what  to  learn.  These   pieces  lend  critical  insight  into  students'  processes  while   they  give  the  IML  a  uniform  repository  that  provides  a   model  for  students  and  faculty  alike.  For  even  as  digital   scholarship  is  on  the  rise,  there  remains  a  dearth  of   models  on  which  to  base  such  efforts.  In  cases  where   the  student  has  opted  to  maintain  their  work  online,  urls   are  given. Assessment Although  it  is  unpopular  to  discuss  grading,  at  least  at   the  faculty  level,  since  that  is  the  terrain  of  the  "bean   counters,"  we  ignore  our  institutional  constraints  at  our   peril.  Not  only  is  it  a  disservice  to  students  to  fail  to   inform  them  of  the  criteria  by  which  they  will  be  judged   —  their  financial  aid,  scholarships,  or  membership  in   certain  student  groups  often  depends  upon  maintaining   a  certain  GPA  —  given  its  relative  newness,  digital  work   is  subject  to  the  charge  of  lack  of  academic  rigor.   Without  the  sustained  analysis  that  comes  from  assess-­ ment  criteria,  digital  work  can  be  dismissed  as  bells  and   whistles.  These  criteria  give  us  a  lexicon  with  which  to   discuss  digital  work  among  ourselves  and  our  students,   even  as  explaining  digital  work  in  language  that  is   familiar  to  traditional  academics  helps  them  appreciate   its  nuances  and  sophistication.    And  although  institu-­ tional  constraints  can  prove  frustrating,  this  is  something   2 Kairos  Issue  14.2  Spring,  2010                              Kuhn,  with  Johnson  and  Lopez that  academic  institutions  do  well:  they  force  a  type  of   rigor  that  pushes  us  toward  excellence.  At  the  IML  we   feel  our  project  parameters  help  to  highlight  aspects  that   may  not  be  immediately  apparent  in  the  piece  itself  —   they  approach  each  project  on  its  own  terms.  As  such,   there  is  far  more  freedom  to  be  innovative  with  emerging   platforms,  while  maintaining  high  quality  work.   In  creating  the  student  profiles,  we  decided  that  a   running  time  of  roughly  five  minutes  would  be  optimal.   Much  longer  video  profiles  could  have  easily  been   created  given  the  scholarly  depth  of  the  projects  and   their  thickness  in  terms  of  the  multitude  of  layers  of   visual,  aural  and  textual  elements  contained  in  each.  In   addition,  the  student  interviews  covered  a  range  of   topics  related  to  the  production  of  their  thesis  projects,   from  initial  inspiration,  to  design  and  implementation,  to   the  students’  subjective  response  to  their  completed   work.  We  also  asked  them  to  discuss  how  their  work  in   scholarly  multimedia  has  impacted  their  undergraduate   education  and  how  it  has  shaped  their  future  educational   and  professional  goals.  We  had  a  wealth  of  materials   from  which  to  build  these  profiles,  which  heightened  the   challenge  before  us:  how  do  we  maintain  the  integrity  of   the  students'  projects  and  their  unique  voices  within  a   five  minute  timeframe?  We  had  to  address  key  issues   concerning  the  representation  of  students  and  their  work   in  creating  these  profiles.  In  doing  so,  we  are  moved  to   consider  best  practices  for  documenting  multimedia   pedagogy,  student  experience  and  scholarly  digital  work.   The  Notes  on  Process  section  accompanying  the   student  profiles  illuminates  key  issues  faced  in  creating   these  profiles  and  the  strategies  used  to  address  them.   Whereas  many  of  these  strategies  are  grounded  in   formal  techniques  of  documentary  production,  they  are   deployed  in  deliberate  and  specific  ways  to  highlight  the   scholarly  and  aesthetic  nuances  particular  to  each   project. In  order  to  visually  represent  the  depth  of  the  issues   involved  in  this  Flash-­based  webtext,  we  created  a  type   of  layering  effect  by  allowing  traces  of  one  page  or   screen  to  remain  behind  another.  While  reading  one   screen,  a  viewer  might  see  the  ghost  of  a  video  from  the   previous  screen  still  playing.  The  color  gradation  was   very  deliberately  adjusted  in  order  to  keep  the  text   legible,  even  in  the  presence  of  these  traces.  We  believe   this  feature  of  the  webtext  serves  as  a  reminder  of  the   type  of  depth  that  is  emerging  in  digital  technologies   both  in  and  out  of  the  confines  of  the  computer. We  feel  that  these  students  are  pioneers  in  the  area  of   digital  scholarship  and  deserve  to  be  documented  in   ways  that  are  typically  reserved  for  faculty.  However,  we   do  understand  that  no  interview,  no  film,  whether  edited   inside  or  outside  of  the  camera,  is  ideologically  neutral.   We  have  framed  students  in  a  particular  way  and  have   created  these  five  minutes,  from  the  hour  or  so  of   interview  footage  each  student  gave,  in  order  to  tell  a   particular  story.  We  hope  the  story  is  one  the  student   sees  as  valid  —  and,  indeed,  all  students  have  been   quite  pleased  with  their  piece,  often  using  them  on  job   and  graduate  school  applications  —  but  we  also  under-­ stand  the  extent  to  which  students  tell  us  what  we  want   to  hear.  Our  only  way  to  reconcile  these  issues  is  full   disclosure:  we  have  a  vested  interest  in  this  program,   these  students  and  their  work.  To  mitigate  our  bias   however,  we  have  adopted  Norman  Denizen's  approach   to  the  construct  of  the  "interview"  as  a  form.  Throughout   the  process  of  filming,  editing  and  writing  about  these   interviews  we  have  sought  to  make  them  "reflexive,   dialogic  [and]  performative"  (24)  such  that  by  creating   them,  we  are  "learning  to  use  language  in  a  way  that   brings  people  together"  (24)  rather  than  commodifying   these  students  and  their  work  for  our  own  purposes.  We   hope  you  find  these  pieces  as  stimulating  and  productive   as  we  do.   Virginia  Kuhn  is  the  Associate  Director  in  charge  of  the   Honors  in  Multimedia  Scholarship  program  at  the  IML.   Her  work  centers  on  the  ways  in  which  the  affordances   of  digital  technologies  impact  thought,  discourse  and   expression  in  a  highly  mediated  world.   DJ  Johnson  has  been  the  video  documentarian  for  the   IML  since  2003.  An  award-­winning  filmmaker,  Johnson   has  extensive  experience  producing  and  directing   documentaries  and  promotional  videos  for  educational   institutions  and  social  service  organizations. David  Lopez  is  an  Interactivity  Designer  for  the  IML.  For   over  five  years,  he  has  consistently  worked  to  facilitate   multimedia  results  from  raw  scholarly  enquiry.   Works  Cited Besser,  Howard.  Digital  Preservation  of  the  Moving          Image  Material?  The  Moving  Image,  Fall,  2001.          http://www.gseis.ucla.edu/~howard/Papers/amia-­          longevity.html Denizen,  Norman.  "The  reflexive  interview  and  a  perfor          mative  social  science,"  in  Qualitative  Research,  Vol  1,            No.  1,  23-­46  (2001). 3 Kairos  Issue  14.2  Spring,  2010                              Kuhn,  with  Johnson  and  Lopez USC  Institute  for  Multimedia  Literacy Project  Parameters   These  are  the  parameters  by  which  the  thesis  project  is  gauged.  Students  are  given  these  criteria  early  on,  and  can   therefore  plan  accordingly.  These  parameters  are  flexible  enough  to  allow  student  innovation,  but  rigorous  enough  to   ensure  academic  excellence.  Each  of  the  four  areas  is  subdivided  into  three  nuanced  categories,  and  within  the   webtext  you  will  find  clips  that  demonstrate  the  ways  students  have  met  them. Conceptual  Core The  project’s  controlling  idea  must  be  apparent.   The  project  must  be  productively  aligned  with  one  or  more  multimedia  genres.   The  project  must  effectively  engage  with  the  primary  issue/s  of  the  subject  area  into  which  it  is  intervening.   Research  Component The  project  must  display  evidence  of  substantive  research  and  thoughtful  engagement  with  its  subject  matter.   The  project  must  use  a  variety  of  credible  sources  and  cite  them  appropriately.   The  project  ought  to  deploy  more  than  one  approach  to  an  issue.   Form  &  Content The  project’s  structural  or  formal  elements  must  serve  the  conceptual  core.   The  project’s  design  decisions  must  be  deliberate,  controlled,  and  defensible.   The  project’s  efficacy  must  be  unencumbered  by  technical  problems.   Creative  Realization The  project  must  approach  the  subject  in  a  creative  or  innovative  manner.   The  project  must  use  media  and  design  principles  effectively.   The  project  must  achieve  significant  goals  that  could  not  be  realized  on  paper.   http://iml.usc.edu