id author title date pages extension mime words sentences flesch summary cache txt work_5z53qa4tyfftrfgryzulouxfe4 Alix Norton Bridging the Digital and Physical: Increasing Engagement with the Grateful Dead Archive at UC Santa Cruz 2019.0 139 .pdf application/pdf 52623 3755 44 Documenting the variety of ways in which researchers, educators, and information professionals use 3D data and VR software should become a priority for academic libraries and archives, if only to 3D technology and scholarly outputs: 3D data, 3D prints, VR experiences, animation, open-access models, etc. relationships, 3D data capture, and digital creation, the authors describe developing students' skills, negotiating student group dynamics, building on existing community relationships, and addressing described underscores both the technical mastery and digital intervention necessary to transform individual scans into a complete, animated model and, as the authors argue, makes open-source software Available at http://www.law.ou.edu/news-andmedia/ou-law-students-use-virtual-reality-deepen-human-rightsunderstanding. http://www.law.ou.edu/news-and-media/ou-law-students-use-virtual-reality-deepen-human-rights-understanding http://www.law.ou.edu/news-and-media/ou-law-students-use-virtual-reality-deepen-human-rights-understanding http://www.law.ou.edu/news-and-media/ou-law-students-use-virtual-reality-deepen-human-rights-understanding Key challenges for us in historical and cultural modeling in particular may include representing change over time, representing uncertainty, documenting process and underlying data, producing content Library uses methods that implement the full scope of 3D data curation through the collection, processing, archiving, and distribution ./cache/work_5z53qa4tyfftrfgryzulouxfe4.pdf ./txt/work_5z53qa4tyfftrfgryzulouxfe4.txt