id author title date pages extension mime words sentences flesch summary cache txt work_ucpb6cl6kve5helpotztegmor4 Ugur Güdükbay Beyond Tradition and Modernity: Digital Shadow Theater 2000.0 3 .pdf application/pdf 1603 172 64 Beyond Tradition and Modernity: Digital Shadow Theater 6. This quote is taken from a personal E-mail message I received from a houseguest on 12 March 2000. Social Change (New York: E.P. Dutton, 1984). Ugur Güdükbay, Department of Computer Engineering, Bilkent University, Nezih Erdogan, Department of Graphics Design, Bilkent University, 06533 would digitally animate Karagöz characters. to demonstrate how Karagöz can perhaps force the new media to develop The software, Karagöz, uses hierarchical modeling [3] to animate two-dimensional characters containing body The different characters of Karagöz While drawing the characters during animation, the system applies the required transformations Texture mapping [4] is the technique used for rendering the characters since different body parts are modeled as simple two-dimensional polygon authoring tool to create keyframe animations involving these characters. forms in their search for new possibilities in art production. The characters used in the animations are scanned sense of touch connects the physical ./cache/work_ucpb6cl6kve5helpotztegmor4.pdf ./txt/work_ucpb6cl6kve5helpotztegmor4.txt