id author title date pages extension mime words sentences flesch summary cache txt en-wikipedia-org-8850 Civilization IV - Wikipedia .html text/html 6427 723 72 As with other games in the series, there are by default five objectives the player can pursue in order to finish the game: conquering all other civilizations, controlling a supermajority of the game world's land and population, building and sending the first sleeper ship to the Alpha Centauri star system, increasing the "Culture ratings" of at least three different cities to "legendary" levels, or winning a "World Leader" popularity contest by the United Nations. Critics such as GameSpot's Andrew Park praised not only the improvements in the turn-based strategy genre that carried over from other installments in the series, but also noted the game's more advanced 3D computer graphics, difficult AI opponents, and multiplayer feature.[7] The Times praised the improvements of the 3D engine used to generally build the game,[43] and GameGuru appreciated its ability to zoom onto individual squares.[4] IGN commented that the game AI was much more intelligent than it was in Civilization III,[5] which designer Soren Johnson stated was thanks to their "secret pre-beta group" testing the game before release.[1] Game Revolution remarked that "the multiplayer... ./cache/en-wikipedia-org-8850.html ./txt/en-wikipedia-org-8850.txt