id author title date pages extension mime words sentences flesch summary cache txt cord-102738-e5zojanb Lieberoth, Andreas Getting Humans to do Quantum Optimization - User Acquisition, Engagement and Early Results from the Citizen Cyberscience Game Quantum Moves 2015-06-26 .txt text/plain 11190 481 56 Among statistical predictors for retention and in-game high scores, the data from our first year suggest that people recruited based on real-world physics interest and via real-world events, but only with an intermediate science education, are more likely to become engaged and skilled contributors. Recruitment activities in-world and online, an engaging in-game core loop, a structural gameplay to frame, structure and motivate the player's continual progression through the levels, as well as an active community where participants get a sense of continually contributing to science, are all central components of the strategy laid out to hopefully realizing the scientific goals of Quantum Moves. While Quantum Moves is unique compared to other citizen science games in having an engaging and challenging core game loop that by itself lives up to prominent definitions of (casual) games (Juul, 2005; Salen & Zimmerman, 2004) , we also expect that a well-designed structural gameplay (sometimes called metagame) is central to frame, structure and motivate the play experience, both helping and goading players to move from level to level along appropriate learning curves balanced between boredom and anxiety. ./cache/cord-102738-e5zojanb.txt ./txt/cord-102738-e5zojanb.txt